Basic Maneuvers
Basic Maneuvers are the fundamental principles of combat, every warrior across the lands is familiar with these teachings.
1st Degree
Defensive Block
1st degree basic maneuver
Exertion Cost: 1 exertion points
Casting Time: 1 reaction
Range: Self
Target: Self
Duration: Instantaneous
Classes: All
When you are hit with an attack of opportunity, you can use your reaction to subtract 2 from the attack roll, potentially turning a hit into a miss.
Lunging Attack
1st degree basic maneuver
Exertion Cost: Variable, 1 exertion point
Casting Time: Part of an attack
Range: Your melee weapon's range
Target: 1 creature
Duration: Instantaneous
Classes: All
You increase the range of your melee weapon attack by 5 feet.
You can spend another exertion to increase the range of all your melee attacks by 5 feet until the end of your turn.Â
Maneuvering Attack
1st degree basic maneuver
Exertion Cost: Variable, 1 exertion point
Casting Time: Part of an attack
Range: Your melee weapon's range
Target: 1 creature
Duration: Instantaneous
Classes: All
As part of your attack, you can command an ally within 30 feet of you to move up to half their speed as a reaction.
You can spend another exertion to allow a second ally within 30 feet to also move up to half their speed as a reaction.
Precision Attack
1st degree basic maneuver
Exertion Cost: 2 exertion points
Casting Time: Part of an attack
Range: Your melee weapon's range
Target: 1 creature
Duration: Instantaneous
Classes: All
When you miss with a weapon attack, you can add 2 to the total of your attack roll, potentially turning a hit into a miss.
3rd Degree
Relentless
3rd degree basic maneuver
Exertion Cost: -
Casting Time: -
Range: Self
Target: Self
Duration: Instantaneous
Classes: All
When you roll for initiative and have no exertion points remaining, you regain 3.