Basic Maneuvers

Basic Maneuvers are the fundamental principles of combat, every warrior across the lands is familiar with these teachings.

1st Degree

Defensive Block

1st degree basic maneuver

Exertion Cost: 1 exertion points

Casting Time: 1 reaction

Range: Self

Target: Self

Duration: Instantaneous

Classes: All

When you are hit with an attack of opportunity, you can use your reaction to subtract 2 from the attack roll, potentially turning a hit into a miss.

Lunging Attack

1st degree basic maneuver

Exertion Cost: Variable, 1 exertion point

Casting Time: Part of an attack

Range: Your melee weapon's range

Target: 1 creature

Duration: Instantaneous

Classes: All

You increase the range of your melee weapon attack by 5 feet.

You can spend another exertion to increase the range of all your melee attacks by 5 feet until the end of your turn. 

Maneuvering Attack

1st degree basic maneuver

Exertion Cost: Variable, 1 exertion point

Casting Time: Part of an attack

Range: Your melee weapon's range

Target: 1 creature

Duration: Instantaneous

Classes: All

As part of your attack, you can command an ally within 30 feet of you to move up to half their speed as a reaction.

You can spend another exertion to allow a second ally within 30 feet to also move up to half their speed as a reaction.

Precision Attack

1st degree basic maneuver

Exertion Cost: 2 exertion points

Casting Time: Part of an attack

Range: Your melee weapon's range

Target: 1 creature

Duration: Instantaneous

Classes: All

When you miss with a weapon attack, you can add 2 to the total of your attack roll, potentially turning a hit into a miss.

3rd Degree

Relentless

3rd degree basic maneuver

Exertion Cost: -

Casting Time: -

Range: Self

Target: Self

Duration: Instantaneous

Classes: All

When you roll for initiative and have no exertion points remaining, you regain 3.