Soul Binder Spells
Spellcasting
By 2nd level, you are now more used to being linked to a magical creature, and have started to be able to use some magic to help your allies or bolster your companion.
Cantrips
At 2nd level, you know two cantrips of your choice from the Soul Binder spell list. You learn an additional Soul Binder cantrip of your choice at 4th level and another at 10th level.
Preparing and Casting Spells
The Soul Binder table shows how many spell slots you have to cast your Soul Binder spells. To cast one of your Soul Binder spells of 1st level or higher, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.
You prepare the list of Soul Binder spells that are available for you to cast, choosing from the Soul Binder spell list. When you do so, choose a number of Soul Binder spells equal to your Charisma modifier + half your Soul Binder level (minimum of one spell). The spells must be of a level for which you have spell slots.
For example, if you are a 5th-level Soul Binder, you have four 1st-level and two 2nd-level spell slots. With a Charisma of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. If you prepare the 1st- level spell heroism, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn't remove it from your list of prepared spells. You can change your list of prepared spells when you finish a long rest.
Spellcasting Ability
Charisma is your spellcasting ability for your Soul Binder spells, since the power of your magic relies on you being able to communicate with your companion and the bond that you share. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a Soul Binder spell you cast and when making an attack roll with one.
Spell Save DC = 8 + your proficiency bonus + your Charisma modifier
Spell Attack Modifier = your proficiency bonus + your Charisma modifier
Spellcasting Focus
You can use an arcane focus as a spellcasting focus for your Soul Binder spells.
Cantrips (0 Level)
Control Flames
Dancing Lights
Friends
Gust
Light
Mage Hand
Mending
Message
Minor Illusion
Mold Earth
Prestidigitation
Shape Water
1st Level
Bane
Bless
Cause Fear
Charm Person
Command
Cure Wounds
Detect Magic
Disguise Self
Grease
Heroism
Jump
Longstrider
Protection from Evil and Good
Sanctuary
Shield of Faith
Silent Image
Sleep
2nd Level
Aid
Blind/Deafness
Blur
Calm Emotions
Continual Flame
Darkvision
Detect Thought
Dust Devil
Earthbind
Enlarge/Reduce
Gust of Wind
Invisibility
Knock
Maximilian’s Earthen Grasp
Misty Step
Nathair's Mischief
Nystul’s Magic Aura
Pass Without Trace
See invisibility
Spider Climb
Summon Beast
Suggestion
Warding Bond
Web
3rd Level
Blink
Catnap
Clairvoyance
Dispel Magic
Fear
Fly
Gaseous Form
Hypnotic Pattern
Life Transference
Magic Circle
Sending
Slow
Stinking Cloud
Summon Fey
Summon Shadowspawn
Tidal Wave
Tongues
Wall of Sand
Wall of Water
Water Breathing
Water Walk
4th Level
Arcane Eye
Banishment
Blight
Charm Monster
Compulsion
Confusion
Death Ward
Evard’s Black Tentacles
Fire Shield
Greater Invisibility
Hallucinatory Terrain
Locate Creature
Summon Aberration
Summon Elemental
Stoneskin
Watery Sphere
5th Level
Awaken
Circle of Power
Control Winds
Creation
Dominate Person
Dream
Far Step
Geas
Maelstrom
Legend Lore
Planar Binding
Scrying
Skill Empowerment
Summon Celestial
Summon Draconic Spirit
Telekinesis
Teleportation Circle
Wall of Stone