Soul Binder Spells

Spellcasting

By 2nd level, you are now more used to being linked to a magical creature, and have started to be able to use some magic to help your allies or bolster your companion.

Cantrips

At 2nd level, you know two cantrips of your choice from the Soul Binder spell list. You learn an additional Soul Binder cantrip of your choice at 4th level and another at 10th level.

Preparing and Casting Spells

The Soul Binder table shows how many spell slots you have to cast your Soul Binder spells. To cast one of your Soul Binder spells of 1st level or higher, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest. 

You prepare the list of Soul Binder spells that are available for you to cast, choosing from the Soul Binder spell list. When you do so, choose a number of Soul Binder spells equal to your Charisma modifier + half your Soul Binder level (minimum of one spell). The spells must be of a level for which you have spell slots.

For example, if you are a 5th-level Soul Binder, you have four 1st-level and two 2nd-level spell slots. With a Charisma of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. If you prepare the 1st- level spell heroism, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn't remove it from your list of prepared spells. You can change your list of prepared spells when you finish a long rest.

Spellcasting Ability

Charisma is your spellcasting ability for your Soul Binder spells, since the power of your magic relies on you being able to communicate with your companion and the bond that you share. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a Soul Binder spell you cast and when making an attack roll with one.

Spell Save DC = 8 + your proficiency bonus + your Charisma modifier

Spell Attack Modifier = your proficiency bonus + your Charisma modifier

Spellcasting Focus

You can use an arcane focus as a spellcasting focus for your Soul Binder spells.

Cantrips (0 Level)

Control Flames

Dancing Lights

Friends

Gust

Soul Bound Arsenal

Striking Mark

Light

Mage Hand

Mending

Message

Minor Illusion

Mold Earth

Prestidigitation

Shape Water

1st Level

Bane

Bless

Cause Fear

Charm Person

Command

Cure Wounds

Detect Magic

Disguise Self

Grease

Heroism

Jump

Longstrider

Protection from Evil and Good

Sanctuary

Shield of Faith

Silent Image

Sleep

Thrashing Tether

2nd Level

Adaptation

Aid

Blind/Deafness

Blur

Calm Emotions

Continual Flame

Darkvision

Detect Thought

Dust Devil

Earthbind

Energy Eruption

Enlarge/Reduce

Gust of Wind

Invisibility

Knock

Maximilian’s Earthen Grasp

Misty Step

Nathair's Mischief

Nystul’s Magic Aura

Pass Without Trace

See invisibility

Soul Shackles

Spider Climb

Summon Beast

Suggestion

Warding Bond

Web

3rd Level

Blink

Catnap

Clairvoyance

Dispel Magic

Fear

Fly

Gaseous Form

Hypnotic Pattern

Life Transference

Magic Circle

Sending

Slow

Stinking Cloud

Summon Fey

Summon Shadowspawn

Tidal Wave

Tongues

Wall of Sand

Wall of Water

Water Breathing

Water Walk

4th Level

Arcane Eye

Banishment

Blight

Charm Monster

Compulsion

Confusion

Death Ward

Evard’s Black Tentacles

Fire Shield

Greater Invisibility

Hallucinatory Terrain

Locate Creature

Summon Aberration

Summon Elemental

Stoneskin

Watery Sphere

5th Level

Awaken

Circle of Power

Control Winds

Creation

Dominate Person

Dream

Far Step

Geas

Maelstrom

Legend Lore

Planar Binding

Scrying

Skill Empowerment

Summon Celestial

Summon Draconic Spirit

Telekinesis

Teleportation Circle

Wall of Stone