War Domain

War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of excellence and courage. Clerics who tap into the magic of the War Domain excel in battle, inspiring others to fight the good fight or offering acts of violence as prayers. 

Tempest Domain Spells

At 3rd level, you gain the following spells. They do not count against your spells prepared, and count as Cleric spells for you. You only gain the spells when you have spell slots for them. The spells are listed by their spell level.

1st Level: Guiding Bolt, Shield of Faith

2nd Level: Magic Weapon, Spiritual Weapon

3rd Level: Crusader's Mantle, Spirit Guardians

4th Level: Fire Shield, Freedom of Movement

5th Level: Hold Monster, Steel Wind Strike

War Priest

At 3rd level, you can make one attack with a weapon or an unarmed strike as a bonus action. You can make this bonus action attack a number of times equal to your proficiency bonus before you must take a short or long rest.

Guided Strike

At 3rd level, when you or a creature within 30 feet of you makes an attack roll, you can spend a use of your Channel Divinity and your reaction to either give the attack roll a +10 bonus, or the damage roll of the attack a +10 bonus.

War God's Blessing

At 6th level, you can spend a use of your Channel Divinity to cast the Shield of Faith spell or the Spiritual Weapon spell. When cast this way, they don't require a spell slot to be cast but only last 1 minute instead of their normal duration. They also have the following benefits.

Shield of Faith. Doesn't require concentration when cast this way.

Spiritual Weapon. You can make one additional attack with your Spiritual Weapon per turn when you cast it this way.

Avatar of Battle

At 17th level, you gain the following extra benefits when you use War God's Blessing.

Shield of Faith. You gain resistance to all damage when under the effects of this spell when cast this way.

Spiritual Weapon. You have advantage on attacks made with your Spiritual Weapon, and you may add your proficiency bonus to the damage of attacks made with it when cast this way.